| League Name: | Vegas Football League | | Commissioner: | James Serra, support@footballsoftware.com | | Access Type: | Private | | Competition Level: | All-Pro | | Divisions: | Senior, Junior | | Regular Season Weeks: | 14 | | Playoff Weeks: | 2 | | League Type: | Head-to-Head | | Year Trade Deadline: | 11/7/2005 | | Year Add/Drop Deadline: | 1/5/2006 | | Lineup Deadline: | Sunday, 12:00 PM EST | | Add/Drop Start: | Tuesday, 7:00 AM EST | | Add/Drop Deadline: | Thursday, 11:00 PM EST | | Maximum Teams: | 10 | | Use Injured Reserve (IR): | No | | Draft Type: | On-Line | | Keeper League: | No | | Minimum Roster Size: | 18 | | Maximum Roster Size: | 18 | | Minimum Starters: | 8 | | Maximum Starters: | 8 | | Pickup Price: | $5.00 (Commish approval required) | | Trade Flat Fee: | $5.00 (Commish approval required) | | Trade Per Player: | $0.00 | | Drop Price: | $0.00 (Commish approval required) | | Injured Reserve Price: | $0.00 | | Activate Price: | $0.00 | | Score Negative Yardage: | No | | TE's are equivalent to WR's: | No | | Quarterback: | On Roster: 0 - 18, Starters: 1 - 1 | | Team QB: | On Roster: 0 - 0, Starters: 0 - 0 | | Running Back: | On Roster: 0 - 18, Starters: 2 - 2 | | Wide Receiver: | On Roster: 0 - 18, Starters: 2 - 2 | | Tight End: | On Roster: 0 - 18, Starters: 1 - 1 | | Kicker: | On Roster: 0 - 18, Starters: 1 - 1 | | Defensive Team: | On Roster: 0 - 18, Starters: 1 - 1 | | Special Team: | On Roster: 0 - 0, Starters: 0 - 0 | | Head Coach: | On Roster: 0 - 0, Starters: 0 - 0 |
Additional League Rules:
2005-2006
Vegas
Fantasy Football League
Rulebook
(Our 15th Year!)
Commissioner
James Serra
Home: 281-251-4790, Work: 281-370-1096, Email: support@footballsoftware.com
NOTE: If you have any questions about the rules, please do not hesitate to call me at work or at home. Also, suggestions on changing the rules to make the league more fun are always welcome.
League Setup
10 teams
2 divisions of 5 teams each
14 regular season weeks
2 playoff weeks
$100 entry fee
Draft
The draft will be held on Saturday, August 27th at Jim Serra's. There will be a rules meeting at 8:30pm, with the draft starting promptly at 8:45pm. If you wish to discuss changes/additions to the rules, you better be there by 8:30pm.
18 Rounds.
Reverse Order Drafting (1-10,10-1, etc.).
Draft order to be determined right before the actual draft, by picking from a hat.
Time limit:
| Rounds 1 - 9 |
1.5 minutes |
| 10 minute break |
|
| Rounds 10 - 18 |
1 minutes |
Expect the draft to about 2 hours.
NOTE: It's up to you to find out before the draft (as well as during the season) as to what players are injured, not signed, benched, etc . . . The best sources for news are things like the USA today on Friday, the local newspaper (injury report listed Thursday, Friday and Saturday), Pro Football Weekly, the Internet, etc.
Scoring
Passing TD = 3 points
Rushing/Receiving TD = 6 points
Punt/Kickoff return TD = zero points - only counts on Defensive/Special Teams
Passing Yards = 1 point for every 20 yards
Rushing/Receiving Yards = 1 point for every 10 yards
Field Goal:
1-30 yards = 3 points
31-40 yards = 4 points
41-50 yards = 5 points
51+ = 6 points
Extra Point = 1 point
Two-Point Conversion:
Run/Catch = 2 points
Pass = 1 point
Defense/Special teams:
Interception TD = 5 points
Fumble Recovery TD = 5 points
Safety = 2 points
Blocked punt TD = 6 points
Kick-off/Punt return TD = 6 points
Interception = 1 point
Sack = 0.5 points
Fumble recovery = 1 point
Shutout = 6 points
1-9 points allowed = 2 points
Please note that players will get points if they score out of position (i.e. if Troy Aikman catches a TD pass, he will get 6 points for the TD, and points for whatever receiving yardage he had.)
Scoring is carried out to two decimal places. If a player has negative yardage, he is given zero points. For example, if a player gets -2 rushing yards, and 35 receiving yards, he will get
zero fantasy points for the rushing yards, and 3.5 points for the receiving yards, meaning he gets
a total of 3.5 points.
The NFL's official statistical service, the Elias Sports Bureau, routinely makes stat changes in the days or even weeks following games. Also, Elias does not usually publish the stat changes. So, we consider that stats as of Monday night the official stats. Otherwise, we would be frequently going back and changing the fantasy points for players, and possible frequently changing the outcome of games.
Starting Lineup
1 Quarterback (QB)
2 Running Backs (RB)
2 Wide Receivers (WR)
1 Tight End (TE)
1 Kicker (K)
1 Team Defense/Special teams (DT)
TOTAL: 8
Roster
Team owners must maintain 18 players on their roster, no more, no less. If a free agent is picked up, a player must be dropped. If there is an unequal trade (i.e. 2 players for one), one team must drop a player and the other one must pick up a free agent.
Lineups
For regular weeks (all games on Sunday and Monday), lineups are due one hour before kickoff on Sunday (9am PST). The lineups must be entered via the website. If you do not enter a lineup, the lineup you had for the previous week will be used. It is strongly recommended to enter your lineup early (i.e. Tuesday or Wednesday) and make modifications later in the week to your lineup. This will prevent from having a previous weeks lineup used if you forget to put in your lineup late in the week (or don't have access to a computer late in the week)
For non-regular weeks (weeks when games are played on Thursday, Friday or Saturday), owners have until kickoff of the early game to start or bench a player. After kickoff, that player is locked and he can't be benched or started
Fees
$100 per team (Due on draft day)
$5 per free agent pickup (minimum)
$5 each owner per trade
Free Agents
Free Agents can be picked up through week 14, and are also allowed to be picked up all throughout the league playoffs. The first time pickups can be made will be the Wednesday before the first weekend of NFL games (all other weeks will use the Thursday deadline described below). There is no limit to the amount of free agents you can pick up each week or for the year.
If two or more teams want the same free agent, the teams bid to get him. The team that first requested a player will start the bidding at $5. The bidding must be in whole dollars (i.e. you can't bid $1.50).
If you want a free agent, you may submit a request via the website anytime from 7:55am EST on Tuesday until 11:00pm EST on Thursday. If two or more owners want the same player, bidding will take place for that player. At 11:00pm EST on Thursday, the commish will post on the message board on the web site any players that are wanted by more than one team. The message will contain the player, the owners who want him, and the bidding order. The bidding order will be determined by when you submitted a request for a player. The bidding starts right after the commish posts this message. To place your bid, enter a message on the message board with your bid price when it is your turn. The bidding will end when there is a winning bid (all the bidding owners post that they are out of the bidding). If by midnight EST on Friday there are bids that are not completed, then the winning owner will be the one with the last bid. If no bids are placed on the message board, then the team who is first in the bidding order will get the player. Each owner has an hour from when the previous bid was placed to enter his bid. If he does not enter his bid within that hour, the next owner in the bid order may enter a bid.
This gives every owner 25 hours to place their bids. If you will not be able to access the website during the bidding hours, then please email me your maximum bid price and I will bid for you.
You must bring $100 entry fee to the draft PLUS your free agent money. No free agent may be bid upon unless your money was paid to the commissioner prior to the selection. I suggest bringing $25 in free agent money to the draft. Once that money is depleted, you CANNOT bid on any free agents until the commissioner has received more money. If you choose not to bring free agent money to the draft, you will be ineligible to bid on free agents.
Schedule
Fantasy teams play head-to-head, with the team with the most points for the week getting the win.
|
NFL Week |
Fantasy Week |
| |
|
|
1-13 |
Team vs Team |
|
14 |
Matchups based on record |
|
15 |
Playoffs |
|
16 |
Fantasy Bowl |
|
17 |
No games |
Each team will play teams in their division twice (8 games), and each team in the other division once (5 games).
For week 14, the matchups will be based on your overall record (best record is 1, worst is 10). If there are teams with the same record, the tiebreaker will be the head-to-head record. If the head-to-head records are the same, the next tiebreaker will be the team with the most total points for the season.
Week 14 matchups:
1 vs 2
3 vs 4
5 vs 6
7 vs 8
9 vs 10
Before the draft, you will receive a draft number, which corresponds to when you will pick. From the draft number, you will be given a team number, which corresponds to which division you will play in.
| Draft Number |
Team Number |
| 1 |
1 |
| 2 |
6 |
| 3 |
2 |
| 4 |
7 |
| 5 |
3 |
| 6 |
8 |
| 7 |
4 |
| 8 |
9 |
| 9 |
5 |
| 10 |
10 |
Here is the schedule using team number:
|
Division I |
Division II |
| Team # |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
|
|
|
|
|
|
|
|
|
|
|
| Week # |
|
|
|
|
|
|
|
|
|
|
| 1 |
7 |
6 |
8 |
10 |
9 |
2 |
1 |
3 |
5 |
4 |
| 2 |
9 |
10 |
6 |
8 |
7 |
3 |
5 |
4 |
1 |
2 |
| 3 |
6 |
4 |
10 |
2 |
8 |
1 |
9 |
5 |
7 |
3 |
| 4 |
8 |
9 |
7 |
5 |
4 |
10 |
3 |
1 |
2 |
6 |
| 5 |
4 |
3 |
2 |
1 |
10 |
9 |
8 |
7 |
6 |
5 |
| 6 |
5 |
7 |
4 |
3 |
1 |
8 |
2 |
6 |
10 |
9 |
| 7 |
3 |
5 |
1 |
9 |
2 |
7 |
6 |
10 |
4 |
8 |
| 8 |
2 |
1 |
5 |
6 |
3 |
4 |
10 |
9 |
8 |
7 |
| 9 |
10 |
3 |
2 |
5 |
4 |
8 |
9 |
6 |
7 |
1 |
| 10 |
5 |
4 |
9 |
2 |
1 |
7 |
6 |
10 |
3 |
8 |
| 11 |
4 |
8 |
5 |
1 |
3 |
9 |
10 |
2 |
6 |
7 |
| 12 |
3 |
5 |
1 |
7 |
2 |
10 |
4 |
9 |
8 |
6 |
| 13 |
2 |
1 |
4 |
3 |
6 |
5 |
8 |
7 |
10 |
9 |
| 14 |
Matchups based on record |
| 15 |
P L A Y O F F S |
| 16 |
F A N T A S Y B O W L |
Playoffs
Fantasy Bowl:
The top team in each division reaches the playoffs (regardless of record). The next two best records reach playoffs as wildcards (regardless of division). The wildcard with the worst record plays the division winner with the best record and the other two teams play each other. If there are teams with the same record, the tiebreaker will be the head-to-head record against all the other teams that are tied. If the head-to-head records are the same, the next tiebreaker will be the team with the most total points for the season. In the rare event of a tie in the playoffs, the tie-breaker will be the team with the most TD's, followed by the team with the player with the highest point total.
Consolation Game:
The two owners that lose in the first round of the playoffs will play each other, with the winner getting more money.
Toilet Bowl:
The fifth to eight place finishers based on overall records participate in the Toilet Bowl. The best record plays the worst record, with the other two teams playing each other. If there are teams with the same record, the tiebreaker will be the head-to-head record against all the other teams that are tied. If the head-to-head records are the same, the next tiebreaker will be the team with the most total points for the season.
Reports
The reports will be available on our leagues web site. Also, there are a few reports that are not available on our web site (Team Efficiency, Top Individual Scores), and those can be viewed at:
http://www.footballsoftware.com/vegas/
Trades
Trades are $5 each owner per trade, no matter how many players are traded.
The Trade deadline is the Sunday of week 9.
Following week 9, your roster may only be altered to sign free agents.
Note that the commissioner has final approval on all trades and free agent pickups. This is done to make sure we have nobody cheating by conspiring with another owner.
Money Distribution
Money received:
$1000 entry fees plus Free agent/trade money
Money winnings:
$140 Weekly high score ($10 x 14 weeks)
$120 High score at each of the six position = $20 each position
Fantasy Bowl:
$315 + 55% of FA/Trade money Fantasy bowl winner
$135 + 25% of FA/Trade money Fantasy bowl loser
$90 + 10% of FA/Trade money First round playoff loser/Winner consolation game
$75 + 10% of FA/Trade money First round playoff loser/Loser consolation game
Toilet Bowl:
$75 Toilet bowl winner
$50 Toilet bowl loser
Commissioner Fees:
I get paid nothing for all the work I do. I do it out of the kindness of my heart. All I ask is that the Fantasy Bowl winner give me a 12-pack of beer when he comes knocking at my door to collect his winnings.
Trophy
The Fantasy bowl winner will receive a beautiful, large, and expensive trophy to stare at until the next fantasy bowl winner comes along. The trophy contains all the previous winners' names, and each winner must get a plate on the trophy engraved with his name and year. When a new fantasy bowl winner is crowned, the previous winner (provided it is not the same winner), must hand over the trophy during the next seasons draft in a ceremony that would make even the toughest man cry. But the bad news for the fantasy bowl winner is that he must buy the drinks after we go out after the draft.
NFL Playoffs Fantasy Tournament
For those of you wishing to participate, there will be a fantasy tournament during the NFL Playoffs. Every owner will pick a lineup each week. You can pick any player, which means each owner can have the same NFL players in their lineup. Each week you must pick a lineup using the remaining players in the NFL playoffs. Your fantasy points for each playoff week are calculated, and the owner with the highest point total for all playoff weeks combined will be the winner. There is no head-to-head competition. Each owner must pay $20 to join, with the winner taking it all.
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